Hey guys'n'gals! Hope all of you have managed to get your Noblegarden acheivements done in quite time as we all know childrens week starts on Friday!
Anyways on Rage's 2nd night of tries we managed to clear the Deconstructor - and pretty early on last night it has to be said! We almost had him the night before but had a few people DC in Greece - on of their ISP's dropped out for 20 minutes which pretty much ended the raid as it was late anyway.
Its quite a fun fight, and Deconstructor's voice is pretty funny, with 2 phases:
Phase 1 - The tank positions the boss with his back to the raid right infront of the stairs and after a few seconds to allow him time to get sufficient aggro the DPS set off and we're full swing into the fight. During the fight random people will be afflicted with either;
- Gravity Bomb - This nasty debuff doesnt have a DOT effect, but if you get it - move away from the raid as after a few seconds it pulls everyone within 10/15 feet of you to where you are - just intime for you to explode causing a lot of damage to you and them.
- Light Bomb - This even more nasty debuff does i think about 3.5k damage per tick to you and anyone within range of you. MOVE FAST---->
Phase 2 - Deconstructor decides to have a sleep and his heart pops out of his chest. His heart has 10 million HP and your damage is increased by 100% against the heart. Whatever health you take off the heart is removed directly from Deconstructor, so this is a really good time to pop all trinkets/cool downs and heroism etc. During this phase various robots come to attack the raid and have to be tanked - or they move to the boss and if they get to range they heal him for 60,000 HP. There are also Bomb Bots - ranged dps need to deal with these and stay at max range as they explode causing 16-20k damage on plate. Phase 1 then starts again.
We got deconstructor down with 3 phase 2's last night - obviously as our gear increases it will get quicker and quicker. We were popping heroism on the 3rd phase 2.
Something interesting happened as well - have any of you noticed how much Judgement of Light is healing for? On the try when we downed deconstructor I was 3rd dps overall and 1st on the healing meters!!! WTF? I guess blizzard got something right! (ok most of it was over healing, but hey its better than nothing) my Judgement was ticking for 850-1000 on everyone in the raid when they hit the boss! Crazy!
So as a reward the boss was kind enough to drop these for me:
Binds when picked up
Socket Bonus: +4 Strength
Durability 120 / 120
Requires Level 80
Equip: Improves hit rating by 57.
Equip: Increases your armor penetration rating by 76.
So that's a nice bonus for me! Cost me though! 550 DKP! Damn those Death Knights!!
So far I've really enjoyed 3.1 - the Tournament is fun and I cant wait for the next phase to start, although from what I've read it wont be starting till the next major content patch. Ulduar is new and fresh, and feels way more of a challenge.
For me this is the first time we've had to work hard on downing any bosses since the pre-wrath patch came out and nerfed all the tier 6 raid content.
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