Divine Storm now causes 110% of weapon damage to up to 4 enemies within 8 yards.
Is this a nerf or a buff? The tool tip in game doesn't give a percentage figure for the damage.
Righteous Vengeance now also affects Crusader Strike.This is a nice buff. Straight up.
Crusader Strike is now An instant strike that causes 110% weapon damage. In addition, if you strike a player while they are casting, their magical damage and healing will be reduced by 50% for 6 sec.Crusader Strike has been nerfed by 11% to make way for this extra PvP ability. Not sure I'm completely happy about that - Unless we think it'll work in PvE? (Just checked the talent tree's on the Blizzard page - it says it should be 110%....so why does my in game one say 121%? Am I being thick?) ......Wait a minute...is that a mortal strike effect? /facepalm
Judgements of the Wise now immediately grant you 25% of your base mana. (Up from 15%)There's our mana return increased. Will this be enough? As soon as the EU PTR is up I'll take a look.
Right so the first phase of the Ret-tree fixing has started - all in all it seems positive - some extra pvp abilities and more mana back and a seemingly nice buff as well.
Edit: They've added a Glyph change as well!
More Mana! Very nice - So Martyr is no longer less appealing. 11% seems a bit much given the increase on Judgements of the Wise.
Glyph of Seal of Blood -- When your Seal of Blood, Seal of the Martyr, Judgement of Blood, or Judgement of the Martyr deals damage to you, you gain 11% of the damage done as mana.
Edit 2: The Crusader Strike Debuff isnt coming to the game in 3.1 - Ghostcrawler
Thanks to Tim @ Suicidal Zebra for letting us know.